NVIDIA has announced its 'Super' lineup of gaming GPUs by introducing GeForce RTX 2060 SUPER, GeForce RTX 2070 SUPER and GeForce RTX 2080 SUPER.
Nvidia says it will deliver best-in-class gaming performance and real time ray tracing for today’s and next-generation games which are the result of nearly a year of architectural and process optimizations after the initial RTX line was released.
“The ecosystem driving real-time ray tracing is immense -- tens of millions of GPUs, industry standard APIs, leading game engines and an all-star roster of game franchises,” said Jeff Fisher, senior vice president of the PC business at NVIDIA. “This killer lineup of SUPER GPUs delivers even more performance for demanding PC gamers and ensures that they’re prepared for the coming wave of real-time ray tracing blockbusters.”
Ray tracing is the advanced graphics technique used to give movies their ultra-realistic visual effects. Only GeForce RTX GPUs use a hybrid architecture of advanced shading, programmable ray tracing and compute cores to deliver ray traced games and visuals in real time.
Ray tracing is supported in industry standard APIs, including Microsoft DirectX Raytracing (DXR) and Vulkan, as well as in the game engines used by developers to create games, including Unreal Engine, Unity, Frostbite, id Tech, Northlight, 4A Engine and more.
Last month’s Computex and E3 trade events marked a milestone for real-time ray tracing, as a growing number of developers announced that they will be using it to create visuals in their upcoming games.
The new SUPER series of RTX GPUs join the existing GeForce RTX 2060 (starting at $349, the first step up to RTX performance) and the GeForce RTX 2080 Ti (starting at $999).